I gave a lecture for the Freeplay festival in Melbourne on using gameplay and interactivity in theatre (and other media).
The Australian Website Screenhub wrote a great article about my lecture. The link to the lecture itself can be found in the article as well.
Freeplay is the world’s longest-running festival celebrating the art and culture of independent games and playful media. The Melbourne festival was established in 2004. 2021’s theme was ‘soft voices, loud roars’ and aimed to emphasise the importance of the collective power while acknowledging and valuing each individual’s unique voice.
My lecture was called ‘Meaningful Choices: Gameplay in Theatre and Film’.
More and more independent filmmakers, theatre directors and multidisciplinary artists are discovering interactivity and gameplay elements as meaningful tools to communicate with their audiences. There is, however, still a lot of misunderstanding as to how use interactive storytelling and choice-based tools in a meaningful way. This talk is meant to close the gap between independent game designers and theatre/film artists and will discuss tips and tricks to use interactivity in a meaningful way to stimulate audience participation and aid in bringing relevant themes and stories closer to live performance audiences and moviegoers.

