Lost at Sea

Genre: puzzle adventure
Keywords: dystopian, drama, death, family, horror
Format: pc/Xbox/PS
Developer: Studio Fizbin (published by Headup)
Steam/Xbox

About the game:
What are the most important moments in your life? Lost At Sea is a game about life and death, about coming to terms with your past and about family. Set on a beautiful island, this game will force you to face your fears and take stock of your life through imaginative puzzles and a relatable story.

What I did:
I joined this game late in the production process to reshape and rewrite the storyline (in conjunction with the creative director). There were grave constrictions in where and how the story could be voiced in-game, which meant that we had to find ways to tell a consistent and emotional story within the fully shaped gameplay, imagery and pacing.
I eventually wrote all of the in-game monologue and edited and reworked tutorial texts and trophies where needed.
I also assisted in casting the voice actress (Marilyn Busch) for the main character and led the (remote) recording session together with the audio director.
Next to this I wrote new promo descriptions of the game for Steam and other websites.

Reviews:
Indie Game Pulse video review (comments on the story from 2:59)
I dream of Indie video review (comments on the story from 0:50)
LifeisXbox review

https://vulgarknight.com/lost-at-sea-review/

Media:
I was a guest at the Twitch livestream by publisher HeadUp, talking about the game. The Lost at Sea segment starts at 3h16 min.