Case Study ‘Engage—Test—Change: Designing New Audience Relations’
OAMK Journal, 2024
At the request of ACuTe Culture Testbeds for Performing Arts and New Technology, whose primary goal is to enhance innovations in dramaturgy, stage design, and audience engagement, dramaturgs Paulien Geerlings, Nina van Tongeren and me wrote an extensive case study about the use of narrative design in theatre. The article describes our process in developing a digital dramaturgy for the acclaimed theatre production ‘Rabbit Hole‘.
Expert Impulse Experiences in working with existing theatre groups as an external Narrative Designer
ACuTe knowledge transfer event, 2024
A short presentation and Q&A to explain my work as a design advisor for existing theatre companies. How do you share your knowledge and what are the best ways to develop a mutual vocabulary?
Webinar Digital and Interactive Theatre
Fabulamundi ‘New Voices’, 2024
A lecture/workshop for European playwrights and theatre management partners to explore the field of digital and interactive theatre formats. I shared in-depth insights into narrative design and digital storytelling, delving into interactive formats through practical exercises.
Expert Speaker Game design for Live Theatre and Digital Dramaturgy
ETC European Theatre Conference Opole, Poland, 2023
This Conference hosted a symposium by ACuTe, a large-scale European innovation project aiming to revolutionize the way theatre and performing arts are produced and performed with emerging technology and new forms of cultural collaboration and competence development. Through my work as narrative designer for Dutch theatre group de Toneelmakerij, one of the partners of ACuTe, I had been invited to talk about my experiences in game design for live theatre and digital dramaturgy.
Masterclass ‘Working in multiple disciplines’ (and Jury member) Cross-OverLab 2021
Talk ‘Meaningful Choices: Gameplay in Theatre and Film‘ for FreePlay 2021
